Pre-Presentation
I find the question of space for ideologies (with ideology I mean every thought that proposes an aspect of an idealized future) in the realm of art highly interesting, since it is an inevitable aspect of art.
Technologies can encourage behavior. And diegetic prototypes (highlight the importance of visual storytelling) can encourage such technologies to be invented. Only recently I had a discussion with somebody who at one point said "If you see, you believe", talking about that change must be driven by people, it must first be shown before it can happen.
And these diegetic prototypes are founded on ideologies. Speculative narratives give people a window to a possible future and envisioning a technology or a product could lead to new discoveries, could foster motivation and prompt new interest. This makes me think of the Jedi lightsabers of Star Wars, a highly acclaimed franchise. These futuristic swords have been adored by fans for ages, which lead to people wanting to find ways to recreate it
Youtubers like the channel Hacksmith Industries dedicated themselves to create the first real lightsaber and they continue to improve their models.
(0:05)"I am the Hacksmith, and my team and I are on the quest to build the world's first fully-contained, cordless, door-melting, flesh-cauterizing, blaster bolt defecting lightsaber - and I think we're getting close"
(0:54)"Our eyes lit up with fascination for the first time back in 1976 when we saw the first laser sword on the big screen"
Reference: https://www.youtube.com/watch?v=UyyF842Nc9g
Post-Presentation
Pop culture is close to speculative design. And speculative design doesn't always have to be future-oriented. Sometimes one can speculate how a design would have been used in a previous time period.
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